room101/WORLD.HPP

24 lines
437 B
C++

#ifndef __WORLD_H
#define __WORLD_H
#include "bsp.hpp"
#include "picture.hpp"
#include "plane.hpp"
#include "surface.hpp"
#include "matrix.hpp"
#include "light.hpp"
typedef struct
{
BSP* bsp;
Light* lights;
Surface* surfaces;
Picture* lightmaps;
Picture* textures;
Matrix matrix;
} World;
void WorldRead(World*, Picture*, int[], FILE*);
#endif