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9901 commits

Author SHA1 Message Date
ocornut
b0185efd24 Tooltips: fixed incorrect tooltip positioning when using keyboard/gamepad navigation (1.91.3 regression). (#8036)
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Regression in 1.91.3 commit 5109a77.
2024-10-14 19:36:50 +02:00
ocornut
514a97a9b7 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx11.h
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx12.h
#	backends/imgui_impl_glfw.cpp
#	backends/imgui_impl_sdlrenderer2.cpp
#	backends/imgui_impl_sdlrenderer2.h
#	backends/imgui_impl_sdlrenderer3.cpp
#	backends/imgui_impl_sdlrenderer3.h
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_wgpu.cpp
#	backends/imgui_impl_wgpu.h
#	backends/imgui_impl_win32.cpp
#	imgui.cpp
#	imgui_demo.cpp
2024-10-14 19:23:23 +02:00
ocornut
fcdd58757a Backends: comments. 2024-10-14 19:13:04 +02:00
ocornut
97da66209c Internals: removing ImGuiButtonFlags_Repeat (in favor of ImGuiItemFlags_ButtonRepeat), ImGuiButtonFlags_DontClosePopups (unused) 2024-10-14 19:03:33 +02:00
ocornut
462d167456 Nav: rectangle highlight not rendered for items with ImGuiItemFlags_NoNav. (#8057)
Not fully honored in ItemHoverable/IsItemHovered, seems more destructive. This is mostly designed to avoid rectangle being rendered by large InvisibleButton() when ctrl+tabbing back to a window with a big one.
2024-10-14 17:57:51 +02:00
ocornut
ad37b79bca Nav: shallow tidying up. 2024-10-14 17:57:51 +02:00
ocornut
626d358e55 Nav: fixed Ctrl+Tab so when starting with no focused window it starts from the top-most window. (#3200) 2024-10-14 17:10:36 +02:00
ocornut
b001038901 Nav: added io.ConfigNavEscapeClearFocusWindow to clear focused window on Escape. (#3200)
+ pressing escape to hide nav highlight doesn't clear location from when ctrl+tabbing back into same window later.
2024-10-14 16:57:34 +02:00
ocornut
ba5161740e Amend d885fe4, fixes default value of ConfigNavCaptureKeyboard. (#2517, #2009) 2024-10-14 16:52:25 +02:00
ocornut
d885fe4dd0 (Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009) 2024-10-14 15:29:24 +02:00
ocornut
349af8766c InputText: ensure mouse cursor is set regardless of whether keyboard mode is enabled or not. (#6417)
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+ Nav comments (#8059)
2024-10-14 13:53:13 +02:00
ocornut
20ae8bd4c3 Error Handling: turned IsItemHovered()/IsWindowHovered() checks into IM_ASSERT_USER_ERROR. (#1651) 2024-10-14 10:22:24 +02:00
ocornut
c4bc674482 IO: WantCaptureKeyboard is never set when ImGuiConfigFlags_NoKeyboard is enabled. (#4921)
+ Retroactively add missing changelog item in 1.90
+ Backends: Vulkan: use GetTexID() for consistency.
2024-10-11 15:31:17 +02:00
ocornut
98d52b7b26 DrawList: AddCallback() added an optional size parameter allowing to copy and store any amount of user data for usage by callbacks: (#6969, #4770, #7665) 2024-10-11 13:29:13 +02:00
ocornut
f29e505d94 CI: remove --disableLicenseExpirationCheck. 2024-10-09 17:14:44 +02:00
ocornut
a0b811dd37 Backends: SDLRenderer2/3: expose selected state in ImGui_ImplXXXX_RenderState structures during render loop. (#6969, #5834, #7468, #3590 + #7616) 2024-10-09 16:39:36 +02:00
ocornut
9fbc313459 InputText: amend 661bba0. (#8048) 2024-10-09 14:02:28 +02:00
ocornut
661bba09ce InputText: fixed an issue with not declaring ownership of Delete/Backspace/Arrow keys. (#8048) 2024-10-09 13:54:39 +02:00
ocornut
22503bfe75 Backends: changed all backends to allow enabling ImGuiConfigFlags_ViewportsEnable after initialization. (#5371) 2024-10-08 20:47:24 +02:00
ocornut
f3d242a90d Tables: fixed initial auto-sizing issue with synched-instances. (#8045, #7218) 2024-10-08 19:45:58 +02:00
ocornut
c3629adbeb Backends: Metal: fixed ImTextureID cast. (#1641)
Amend 92b9498
2024-10-08 14:34:41 +02:00
ocornut
6b8accbfa1 Fixed building when defining ImTextureID to a multi-token name. (#1641)
Amend 92b9498
2024-10-08 14:29:21 +02:00
ocornut
92b94980c6 (Breaking) Default ImTextureID to use a Im64 instead of void* (#1641) 2024-10-08 14:21:44 +02:00
ocornut
19b494df89 Examples: DirectX12: update Windows SDK version.
(VS2015 doesn't support latest)
2024-10-08 12:38:02 +02:00
ocornut
f890d85381 Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. (#6969, #5834, #7468, #3590
Amend e94f95d
2024-10-07 22:12:09 +02:00
ocornut
fa9277d12d Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx10.cpp
#	backends/imgui_impl_dx11.cpp
#	backends/imgui_impl_dx11.h
#	backends/imgui_impl_dx12.cpp
#	backends/imgui_impl_dx12.h
#	backends/imgui_impl_dx9.cpp
#	backends/imgui_impl_opengl2.cpp
#	backends/imgui_impl_opengl3.cpp
#	backends/imgui_impl_vulkan.cpp
#	backends/imgui_impl_vulkan.h
#	backends/imgui_impl_wgpu.cpp
#	backends/imgui_impl_wgpu.h
#	imgui.h
2024-10-07 22:05:57 +02:00
ocornut
42206b3d51 Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502) 2024-10-07 22:02:55 +02:00
ocornut
74dd38d27c Backends: Vulkan: fixed warnings when building in 32-bit mode. 2024-10-07 21:53:46 +02:00
ocornut
e94f95d82b Backends: DX11, DX12, Vulkan, WGPU: Expose some backend-specific render state usable for callbacks. (#6969, #5834, #7468, #3590) 2024-10-07 21:45:19 +02:00
ocornut
9bd5d8a240 Backends: misc renaming of locals. Use 'draw_list' instead of 'cmd_list'. Avoid using 'ctx'.
This is likely to trigger merging issues. If it does, best to always get "theirs" and rename in there.
2024-10-07 17:57:11 +02:00
ocornut
1dde20ff4a Version 1.91.4 WIP 2024-10-07 17:39:28 +02:00
ocornut
b4c96355c9 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2024-10-04 15:43:05 +02:00
ocornut
cb16568fca Version 1.91.3 2024-10-04 15:42:45 +02:00
ocornut
8db126188d Fixed static analyser warning. Amend b3c8747 2024-10-03 17:32:05 +02:00
ocornut
3d399bceca Docs: amend docs to explain case of using multiple overlayed ButtonBehavior(). (#8030, #7961, #7669) 2024-10-03 16:49:38 +02:00
ocornut
b3c87475a5 Drags, Slider: added ImGuiSliderFlags_ClampOnInput, ImGuiSliderFlags_ClampZeroRange. (#7968, #3361, #76) 2024-10-03 16:26:44 +02:00
ocornut
3293ef8bbc Backends: Win32: Use ResisterClassW()/CreateWindowExW() for secondary viewports. (#7979, #5725) 2024-10-03 12:04:54 +02:00
ocornut
02b9797696 Backends: SDL3: fixes use of now removed SDL_bool. 2024-10-03 11:56:14 +02:00
ocornut
e80498f5e7 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
2024-10-03 11:33:26 +02:00
ocornut
5109a77f69 Tooltips: Tooltips triggered from touch inputs are positionned above the item. (#8036) 2024-10-03 11:18:59 +02:00
ocornut
014b722963 Tooltips, Drag and Drop: Stabilized name of drag and drop tooltip window. (#8036) 2024-10-03 11:18:59 +02:00
ocornut
f0575411c0 Tooltips, Drag and Drop: Fixed an issue where the fallback drag and drop payload tooltip appeared during drag and drop release.
E.g. it would otherwise appear when releasing a color button payload.
2024-10-02 15:24:41 +02:00
ocornut
004f03945f TabBar: added TabBarQueueFocus() by name for non-docking tab bars. (#8029, #6681)
Amend 655fcf8
2024-09-30 20:01:06 +02:00
ocornut
655fcf8287 TabBar: added TabBarQueueFocus() by name for non-docking tab bars. (#8029, #6681) 2024-09-30 19:40:16 +02:00
ocornut
03f007d4cd Comments (#1651) 2024-09-30 14:31:51 +02:00
ocornut
29cff2be06 Silence PVS Studio static analyzer false positives. 2024-09-28 16:54:45 +02:00
ocornut
793773209b Comments. Fixed warnings. 2024-09-27 19:37:48 +02:00
ocornut
ba14c70b02 Comments. Fixed warnings. 2024-09-27 19:28:54 +02:00
ocornut
d1ea03b872 Merge branch 'master' into docking
# Conflicts:
#	imgui.cpp
#	imgui_internal.h
2024-09-27 19:03:25 +02:00
ocornut
199a44e31e Error Handling: fixed not rewinding to recorded tree and id stack size (#1651) 2024-09-27 19:00:57 +02:00