imgui/backends
2024-10-14 19:13:04 +02:00
..
vulkan
imgui_impl_allegro5.cpp Backends: misc renaming of locals. Use 'draw_list' instead of 'cmd_list'. Avoid using 'ctx'. 2024-10-07 17:57:11 +02:00
imgui_impl_allegro5.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_android.cpp
imgui_impl_android.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_dx9.cpp Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502) 2024-10-07 22:02:55 +02:00
imgui_impl_dx9.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_dx10.cpp Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502) 2024-10-07 22:02:55 +02:00
imgui_impl_dx10.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_dx11.cpp Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. (#6969, #5834, #7468, #3590 2024-10-07 22:12:09 +02:00
imgui_impl_dx11.h Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. (#6969, #5834, #7468, #3590 2024-10-07 22:12:09 +02:00
imgui_impl_dx12.cpp Backends: comments. 2024-10-14 19:13:04 +02:00
imgui_impl_dx12.h (Breaking) Default ImTextureID to use a Im64 instead of void* (#1641) 2024-10-08 14:21:44 +02:00
imgui_impl_glfw.cpp (Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009) 2024-10-14 15:29:24 +02:00
imgui_impl_glfw.h Examples: GLFW: rework examples main loop to handle minimization without burning CPU or GPU by running unthrottled code. (#7844) 2024-07-31 17:33:24 +02:00
imgui_impl_glut.cpp
imgui_impl_glut.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_metal.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_metal.mm Backends: Metal: fixed ImTextureID cast. (#1641) 2024-10-08 14:34:41 +02:00
imgui_impl_opengl2.cpp Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502) 2024-10-07 22:02:55 +02:00
imgui_impl_opengl2.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_opengl3.cpp Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502) 2024-10-07 22:02:55 +02:00
imgui_impl_opengl3.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_opengl3_loader.h Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502) 2024-10-07 22:02:55 +02:00
imgui_impl_osx.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_osx.mm Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997) 2024-09-19 14:10:00 +02:00
imgui_impl_sdl2.cpp (Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009) 2024-10-14 15:29:24 +02:00
imgui_impl_sdl2.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00
imgui_impl_sdl3.cpp (Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009) 2024-10-14 15:29:24 +02:00
imgui_impl_sdl3.h Examples: SDL3: Update for API changes: SDL_Init() returns 0 on failure. 2024-09-03 19:11:51 +02:00
imgui_impl_sdlrenderer2.cpp Backends: SDLRenderer2/3: expose selected state in ImGui_ImplXXXX_RenderState structures during render loop. (#6969, #5834, #7468, #3590 + #7616) 2024-10-09 16:39:36 +02:00
imgui_impl_sdlrenderer2.h Backends: SDLRenderer2/3: expose selected state in ImGui_ImplXXXX_RenderState structures during render loop. (#6969, #5834, #7468, #3590 + #7616) 2024-10-09 16:39:36 +02:00
imgui_impl_sdlrenderer3.cpp Backends: SDLRenderer2/3: expose selected state in ImGui_ImplXXXX_RenderState structures during render loop. (#6969, #5834, #7468, #3590 + #7616) 2024-10-09 16:39:36 +02:00
imgui_impl_sdlrenderer3.h Backends: SDLRenderer2/3: expose selected state in ImGui_ImplXXXX_RenderState structures during render loop. (#6969, #5834, #7468, #3590 + #7616) 2024-10-09 16:39:36 +02:00
imgui_impl_vulkan.cpp Backends: comments. 2024-10-14 19:13:04 +02:00
imgui_impl_vulkan.h (Breaking) Default ImTextureID to use a Im64 instead of void* (#1641) 2024-10-08 14:21:44 +02:00
imgui_impl_wgpu.cpp Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. (#6969, #5834, #7468, #3590 2024-10-07 22:12:09 +02:00
imgui_impl_wgpu.h Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. (#6969, #5834, #7468, #3590 2024-10-07 22:12:09 +02:00
imgui_impl_win32.cpp (Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009) 2024-10-14 15:29:24 +02:00
imgui_impl_win32.h Docs: added extraneous link to Getting Started section. 2024-07-25 16:59:40 +02:00