imgui/backends
2021-01-03 17:01:54 +01:00
..
vulkan
imgui_impl_allegro5.cpp
imgui_impl_allegro5.h
imgui_impl_dx9.cpp
imgui_impl_dx9.h
imgui_impl_dx10.cpp
imgui_impl_dx10.h
imgui_impl_dx11.cpp
imgui_impl_dx11.h
imgui_impl_dx12.cpp Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. 2020-12-09 18:28:02 +01:00
imgui_impl_dx12.h Examples: Fix batch files (amend b1a18d82, #3513), standardize them + DirectX12: Move ImGui::Render() call above the first barrier to clarify its lack of effect on the graphics pipe. 2020-12-09 18:28:02 +01:00
imgui_impl_glfw.cpp
imgui_impl_glfw.h
imgui_impl_glut.cpp Happy new year! 2021-01-03 15:42:32 +01:00
imgui_impl_glut.h Happy new year! 2021-01-03 15:42:32 +01:00
imgui_impl_marmalade.cpp
imgui_impl_marmalade.h
imgui_impl_metal.h
imgui_impl_metal.mm
imgui_impl_opengl2.cpp Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., (#3671, #3668) 2021-01-03 17:01:54 +01:00
imgui_impl_opengl2.h
imgui_impl_opengl3.cpp Backends: OpenGL2, OpenGL3: Backup and restore GL_SHADE_MODAL, GL_STENCIL_TEST, clear GL_NORMAL_ARRAY. Comments., (#3671, #3668) 2021-01-03 17:01:54 +01:00
imgui_impl_opengl3.h
imgui_impl_osx.h
imgui_impl_osx.mm
imgui_impl_sdl.cpp
imgui_impl_sdl.h
imgui_impl_vulkan.cpp Backends: Vulkan: Add override for the subpass to reference during VkPipeline creation. (#3579) 2020-11-11 15:20:43 +01:00
imgui_impl_vulkan.h Backends: Vulkan: Add override for the subpass to reference during VkPipeline creation. (#3579) 2020-11-11 15:20:43 +01:00
imgui_impl_win32.cpp Backends: Win32: Fixed setting of io.DisplaySize to invalid/uninitialized data when after hwnd has been closed. 2020-12-04 11:48:17 +01:00
imgui_impl_win32.h