imgui/backends
2021-11-30 21:48:29 +01:00
..
vulkan
imgui_impl_allegro5.cpp Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 2021-11-30 21:48:29 +01:00
imgui_impl_allegro5.h
imgui_impl_android.cpp
imgui_impl_android.h
imgui_impl_dx9.cpp Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 2021-11-30 21:48:29 +01:00
imgui_impl_dx9.h
imgui_impl_dx10.cpp Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 2021-11-30 21:48:29 +01:00
imgui_impl_dx10.h
imgui_impl_dx11.cpp Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 2021-11-30 21:48:29 +01:00
imgui_impl_dx11.h
imgui_impl_dx12.cpp Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 2021-11-30 21:48:29 +01:00
imgui_impl_dx12.h Backends: DX12: use dxgiformat.h to fix using forward declared DXGI_FORMAT (#4594) 2021-09-30 11:53:20 +02:00
imgui_impl_glfw.cpp Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (#4562) 2021-09-20 18:43:05 +02:00
imgui_impl_glfw.h
imgui_impl_glut.cpp
imgui_impl_glut.h
imgui_impl_marmalade.cpp
imgui_impl_marmalade.h
imgui_impl_metal.h
imgui_impl_metal.mm Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 2021-11-30 21:48:29 +01:00
imgui_impl_opengl2.cpp Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 2021-11-30 21:48:29 +01:00
imgui_impl_opengl2.h
imgui_impl_opengl3.cpp Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 2021-11-30 21:48:29 +01:00
imgui_impl_opengl3.h
imgui_impl_opengl3_loader.h
imgui_impl_osx.h
imgui_impl_osx.mm Backends: OSX: Use mach_absolute_time as CFAbsoluteTimeGetCurrent can jump backwards. (#4557, #4563) 2021-09-21 12:36:37 +02:00
imgui_impl_sdl.cpp Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. (#3926) 2021-09-21 19:29:48 +02:00
imgui_impl_sdl.h Backends: SDL_Renderer: Amend 1d2d246, various tweaks, fixes, sync to latest. (#3926) 2021-09-21 19:29:48 +02:00
imgui_impl_sdlrenderer.cpp Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 2021-11-30 21:48:29 +01:00
imgui_impl_sdlrenderer.h Backends: WebGPU: Passing explicit buffer sizes as validation layers appears to not do what the in-flux specs says. (#4766 2021-11-29 12:18:25 +01:00
imgui_impl_vulkan.cpp Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 2021-11-30 21:48:29 +01:00
imgui_impl_vulkan.h
imgui_impl_wgpu.cpp Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) 2021-11-30 21:48:29 +01:00
imgui_impl_wgpu.h
imgui_impl_win32.cpp Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. (#4562) 2021-09-20 18:43:05 +02:00
imgui_impl_win32.h