Columns:: columns set with no implicit id include the columns count into the id to avoid collisions (#125)

This commit is contained in:
ocornut 2015-11-28 15:35:10 +00:00
parent 807d4ff92c
commit e4ba6e525b

View file

@ -8881,10 +8881,13 @@ void ImGui::Columns(int columns_count, const char* id, bool border)
}
}
// Set state for first column
ImGui::PushID(0x11223344); // Differentiate column ID with an arbitrary/random prefix for cases where users name their columns set the same as another non-scope widget
window->DC.ColumnsSetID = window->GetID(id ? id : "");
// Differentiate column ID with an arbitrary prefix for cases where users name their columns set the same as another widget.
// In addition, when an identifier isn't explicitly provided we include the number of columns in the hash to make it uniquer.
ImGui::PushID(0x11223347 + (id ? 0 : columns_count));
window->DC.ColumnsSetID = window->GetID(id ? id : "columns");
ImGui::PopID();
// Set state for first column
window->DC.ColumnsCurrent = 0;
window->DC.ColumnsCount = columns_count;
window->DC.ColumnsShowBorders = border;