Added Set/GetVoidPtr in ImGuiStorage

This commit is contained in:
Daniel Collin 2015-01-28 21:31:22 +01:00
parent 00842d18e4
commit c9c41c3874
2 changed files with 23 additions and 1 deletions

View file

@ -1163,6 +1163,14 @@ float* ImGuiStorage::GetFloatPtr(ImGuiID key, float default_val)
return &it->val_f;
}
void* ImGuiStorage::GetVoidPtr(ImGuiID key)
{
ImVector<Pair>::iterator it = LowerBound(Data, key);
if (it == Data.end() || it->key != key)
it = Data.insert(it, Pair(key, (void*)0));
return it->val_p;
}
// FIXME-OPT: Wasting CPU because all SetInt() are preceeded by GetInt() calls so we should have the result from lower_bound already in place.
// However we only use SetInt() on explicit user action (so that's maximum once a frame) so the optimisation isn't much needed.
void ImGuiStorage::SetInt(ImU32 key, int val)
@ -1187,6 +1195,17 @@ void ImGuiStorage::SetFloat(ImU32 key, float val)
it->val_f = val;
}
void ImGuiStorage::SetVoidPtr(ImU32 key, void* val)
{
ImVector<Pair>::iterator it = LowerBound(Data, key);
if (it == Data.end() || it->key != key)
{
Data.insert(it, Pair(key, val));
return;
}
it->val_p = val;
}
void ImGuiStorage::SetAllInt(int v)
{
for (size_t i = 0; i < Data.size(); i++)

View file

@ -641,9 +641,10 @@ struct ImGuiStorage
struct Pair
{
ImGuiID key;
union { int val_i; float val_f; };
union { int val_i; float val_f; void* val_p; };
Pair(ImGuiID _key, int _val_i) { key = _key; val_i = _val_i; }
Pair(ImGuiID _key, float _val_f) { key = _key; val_f = _val_f; }
Pair(ImGuiID _key, void* _val_p) { key = _key; val_p = _val_p; }
};
ImVector<Pair> Data;
@ -660,6 +661,8 @@ struct ImGuiStorage
IMGUI_API float GetFloat(ImGuiID key, float default_val = 0.0f) const;
IMGUI_API void SetFloat(ImGuiID key, float val);
IMGUI_API float* GetFloatPtr(ImGuiID key, float default_val = 0);
IMGUI_API void SetVoidPtr(ImGuiID key, void* val);
IMGUI_API void* GetVoidPtr(ImGuiID key);
IMGUI_API void SetAllInt(int val); // Use on your own storage if you know only integer are being stored.
};