diff --git a/backends/imgui_impl_vulkan.cpp b/backends/imgui_impl_vulkan.cpp index 78d838955..a68f862b1 100644 --- a/backends/imgui_impl_vulkan.cpp +++ b/backends/imgui_impl_vulkan.cpp @@ -589,11 +589,11 @@ void ImGui_ImplVulkan_RenderDrawData(ImDrawData* draw_data, VkCommandBuffer comm vkCmdSetScissor(command_buffer, 0, 1, &scissor); // Bind DescriptorSet with font or user texture - VkDescriptorSet desc_set[1] = { (VkDescriptorSet)pcmd->TextureId }; + VkDescriptorSet desc_set[1] = { (VkDescriptorSet)pcmd->GetTexID() }; if (sizeof(ImTextureID) < sizeof(ImU64)) { // We don't support texture switches if ImTextureID hasn't been redefined to be 64-bit. Do a flaky check that other textures haven't been used. - IM_ASSERT(pcmd->TextureId == (ImTextureID)bd->FontDescriptorSet); + IM_ASSERT(pcmd->GetTexID() == (ImTextureID)bd->FontDescriptorSet); desc_set[0] = bd->FontDescriptorSet; } vkCmdBindDescriptorSets(command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, bd->PipelineLayout, 0, 1, desc_set, 0, nullptr); diff --git a/docs/CHANGELOG.txt b/docs/CHANGELOG.txt index 4fda69c0e..8178df1f9 100644 --- a/docs/CHANGELOG.txt +++ b/docs/CHANGELOG.txt @@ -60,6 +60,7 @@ Other changes: - IO: added 'void* platform_io.Renderer_RenderState' which is set during the ImGui_ImplXXXX_RenderDrawData() of standard backend to expose selected render state to draw callbacks. (#6969, #5834, #7468, #3590) +- IO: WantCaptureKeyboard is never set when ImGuiConfigFlags_NoKeyboard is enabled. (#4921) - DrawList: AddCallback() added an optional size parameter allowing to copy and store any amount of user data for usage by callbacks: (#6969, #4770, #7665) - If userdata_size == 0: we copy/store the 'userdata' argument as-is (existing behavior). @@ -480,6 +481,7 @@ Other changes: which was pressed over void/underlying app, which is consistent/needed to allow the mouse up event of a drag over void/underlying app to catch release. (#1392) [@Moka42] - IO: Added io.ClearInputMouse() to clear mouse state. (#4921) +- IO: Added ImGuiConfigFlags_NoKeyboard for consistency and convenience. (#4921) - Windows: BeginChild(): fixed a glitch when during a resize of a child window which is tightly close to the boundaries of its parent (e.g. with zero WindowPadding), the child position could have temporarily be moved around by erroneous padding application. (#7706) diff --git a/imgui.cpp b/imgui.cpp index 33170e430..0b2d787c4 100644 --- a/imgui.cpp +++ b/imgui.cpp @@ -4998,9 +4998,14 @@ void ImGui::UpdateHoveredWindowAndCaptureFlags() } // Update io.WantCaptureKeyboard for the user application (true = dispatch keyboard info to Dear ImGui only, false = dispatch keyboard info to Dear ImGui + underlying app) - io.WantCaptureKeyboard = (g.ActiveId != 0) || (modal_window != NULL); - if (io.NavActive && (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) && !(io.ConfigFlags & ImGuiConfigFlags_NavNoCaptureKeyboard)) - io.WantCaptureKeyboard = true; + io.WantCaptureKeyboard = false; + if ((io.ConfigFlags & ImGuiConfigFlags_NoKeyboard) == 0) + { + if ((g.ActiveId != 0) || (modal_window != NULL)) + io.WantCaptureKeyboard = true; + else if (io.NavActive && (io.ConfigFlags & ImGuiConfigFlags_NavEnableKeyboard) && !(io.ConfigFlags & ImGuiConfigFlags_NavNoCaptureKeyboard)) + io.WantCaptureKeyboard = true; + } if (g.WantCaptureKeyboardNextFrame != -1) // Manual override io.WantCaptureKeyboard = (g.WantCaptureKeyboardNextFrame != 0);