Added BeginPopupContextItem() / BeginPopupContextWindow() (#126)

This commit is contained in:
ocornut 2015-05-27 22:36:23 +01:00
parent 5b0861768e
commit 938528e5ee
2 changed files with 22 additions and 0 deletions

View file

@ -3171,6 +3171,21 @@ void ImGui::EndPopup()
ImGui::PopStyleVar();
}
bool ImGui::BeginPopupContextItem(const char* str_id, int button)
{
if (ImGui::IsItemHovered() && ImGui::IsMouseClicked(button))
ImGui::OpenPopup(str_id);
return ImGui::BeginPopup(str_id);
}
bool ImGui::BeginPopupContextWindow(const char* str_id, bool void_only, int button)
{
if (ImGui::IsMouseHoveringWindow() && ImGui::IsMouseClicked(button))
if (!void_only || !ImGui::IsAnyItemHovered())
ImGui::OpenPopup(str_id);
return ImGui::BeginPopup(str_id);
}
bool ImGui::BeginChild(const char* str_id, const ImVec2& size_arg, bool border, ImGuiWindowFlags extra_flags)
{
ImGuiState& g = *GImGui;
@ -11694,6 +11709,11 @@ struct ExampleAppConsole
// NB- if you have thousands of entries this approach may be too inefficient. You can seek and display only the lines that are visible - CalcListClipping() is a helper to compute this information.
// If your items are of variable size you may want to implement code similar to what CalcListClipping() does. Or split your data into fixed height items to allow random-seeking into your list.
ImGui::BeginChild("ScrollingRegion", ImVec2(0,-ImGui::GetTextLineHeightWithSpacing()*2));
if (ImGui::BeginPopupContextWindow())
{
if (ImGui::Selectable("Clear")) ClearLog();
ImGui::EndPopup();
}
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(4,1)); // Tighten spacing
for (size_t i = 0; i < Items.size(); i++)
{

View file

@ -169,6 +169,8 @@ namespace ImGui
// Popup
IMGUI_API void OpenPopup(const char* str_id); // mark popup as open. popup identifiers are relative to the current ID-stack (so OpenPopup and BeginPopup needs to be at the same level). close childs popups if any. will close popup when user click outside, or activate a pressable item, or CloseCurrentPopup() is called within a BeginPopup()/EndPopup() block.
IMGUI_API bool BeginPopup(const char* str_id); // return true if popup if opened and start outputting to it. only call EndPopup() if BeginPopup() returned true!
IMGUI_API bool BeginPopupContextItem(const char* str_id, int button = 1); // open popup when clicked on last item
IMGUI_API bool BeginPopupContextWindow(const char* str_id = "window_context_menu", bool void_only = false, int button = 1); // open popup when clicked on current window
IMGUI_API void EndPopup();
IMGUI_API void CloseCurrentPopup(); // close the popup we have begin-ed into. clicking on a MenuItem or Selectable automatically close the current popup.