WIP Menus: Reverted f26de46350 for now (#126)

This commit is contained in:
ocornut 2015-05-27 15:51:50 +01:00
parent d05c1d58c3
commit 7d28fe5915

View file

@ -357,7 +357,8 @@
- combo/listbox: keyboard control. need inputtext like non-active focus + key handling. considering keybord for custom listbox (see github pr #203)
- listbox: multiple selection
- listbox: user may want to initial scroll to focus on the one selected value?
! menubar, menus (github issue #126)
- menus: local shortcuts, global shortcuts
- menus: icons
- tabs
- gauge: various forms of gauge/loading bars widgets
- color: better color editor.
@ -4926,8 +4927,8 @@ static bool ButtonEx(const char* label, const ImVec2& size_arg = ImVec2(0,0), Im
RenderTextClipped(bb.Min, bb.Max, label, NULL, &label_size, NULL, ImGuiAlign_Center | ImGuiAlign_VCenter);
// Automatically close popups
if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
ImGui::CloseCurrentPopup();
//if (pressed && !(flags & ImGuiButtonFlags_DontClosePopups) && (window->Flags & ImGuiWindowFlags_Popup))
// ImGui::CloseCurrentPopup();
return pressed;
}
@ -11464,7 +11465,6 @@ static void ShowExampleMenuFile()
static float f = 0.5f;
ImGui::SliderFloat("Value", &f, 0.0f, 1.0f);
ImGui::InputFloat("Input", &f, 0.1f);
ImGui::Button("Button");
ImGui::EndMenu();
}
if (ImGui::BeginMenu("Colors"))