Minot internal tweaks, comments

This commit is contained in:
omar 2019-01-08 18:23:28 +01:00
parent 9ad341902d
commit 61a99f994e
2 changed files with 6 additions and 4 deletions

View file

@ -1351,6 +1351,7 @@ void ImStrTrimBlanks(char* buf)
// B) When buf==NULL vsnprintf() will return the output size.
#ifndef IMGUI_DISABLE_FORMAT_STRING_FUNCTIONS
//#define IMGUI_USE_STB_SPRINTF
#ifdef IMGUI_USE_STB_SPRINTF
#define STB_SPRINTF_IMPLEMENTATION
#include "imstb_sprintf.h"
@ -2664,7 +2665,8 @@ void ImGui::ItemSize(const ImVec2& size, float text_offset_y)
const float text_base_offset = ImMax(window->DC.CurrentLineTextBaseOffset, text_offset_y);
//if (g.IO.KeyAlt) window->DrawList->AddRect(window->DC.CursorPos, window->DC.CursorPos + ImVec2(size.x, line_height), IM_COL32(255,0,0,200)); // [DEBUG]
window->DC.CursorPosPrevLine = ImVec2(window->DC.CursorPos.x + size.x, window->DC.CursorPos.y);
window->DC.CursorPos = ImVec2((float)(int)(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x), (float)(int)(window->DC.CursorPos.y + line_height + g.Style.ItemSpacing.y));
window->DC.CursorPos.x = (float)(int)(window->Pos.x + window->DC.Indent.x + window->DC.ColumnsOffset.x);
window->DC.CursorPos.y = (float)(int)(window->DC.CursorPos.y + line_height + g.Style.ItemSpacing.y);
window->DC.CursorMaxPos.x = ImMax(window->DC.CursorMaxPos.x, window->DC.CursorPosPrevLine.x);
window->DC.CursorMaxPos.y = ImMax(window->DC.CursorMaxPos.y, window->DC.CursorPos.y - g.Style.ItemSpacing.y);
//if (g.IO.KeyAlt) window->DrawList->AddCircle(window->DC.CursorMaxPos, 3.0f, IM_COL32(255,0,0,255), 4); // [DEBUG]

View file

@ -204,7 +204,7 @@ void ImGui::TextUnformatted(const char* text, const char* text_end)
}
ImRect bb(text_pos, text_pos + text_size);
ItemSize(bb);
ItemSize(text_size);
ItemAdd(bb, 0);
}
else
@ -548,7 +548,7 @@ bool ImGui::ButtonEx(const char* label, const ImVec2& size_arg, ImGuiButtonFlags
ImVec2 size = CalcItemSize(size_arg, label_size.x + style.FramePadding.x * 2.0f, label_size.y + style.FramePadding.y * 2.0f);
const ImRect bb(pos, pos + size);
ItemSize(bb, style.FramePadding.y);
ItemSize(size, style.FramePadding.y);
if (!ItemAdd(bb, id))
return false;
@ -602,7 +602,7 @@ bool ImGui::InvisibleButton(const char* str_id, const ImVec2& size_arg)
const ImGuiID id = window->GetID(str_id);
ImVec2 size = CalcItemSize(size_arg, 0.0f, 0.0f);
const ImRect bb(window->DC.CursorPos, window->DC.CursorPos + size);
ItemSize(bb);
ItemSize(size);
if (!ItemAdd(bb, id))
return false;