Tables: Honor width/weight passed to TableSetupColumn() after .ini load since we don't actually restore that data currently.

Demo: Remove filter from Advanced Table demo since it's breaking with clipping.
This commit is contained in:
omar 2020-01-09 22:02:16 +01:00 committed by ocornut
parent 0e7b3f2f2f
commit 5431cbd3f0
3 changed files with 21 additions and 17 deletions

View file

@ -3661,14 +3661,14 @@ static void ShowDemoWindowTables()
{
for (int column = 0; column < column_count; column++)
{
ImGui::TableNextCell();
// Make the UI compact because there are so many fields
ImGui::TableNextCell();
ImGuiStyle& style = ImGui::GetStyle();
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(style.FramePadding.x, 2));
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(style.ItemSpacing.x, 2));
ImGui::PushID(column);
ImGui::AlignTextToFramePadding(); // FIXME-TABLE: Workaround for wrong text baseline propagation
ImGui::Text("Column '%s'", column_names[column]);
ImGui::Text("Flags for '%s'", column_names[column]);
ImGui::CheckboxFlags("_NoResize", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_NoResize);
ImGui::CheckboxFlags("_NoClipX", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_NoClipX);
ImGui::CheckboxFlags("_NoHide", (unsigned int*)&column_flags[column], ImGuiTableColumnFlags_NoHide);
@ -3880,8 +3880,8 @@ static void ShowDemoWindowTables()
{
// The first column will use the default _WidthStretch when ScrollX is Off and _WidthFixed when ScrollX is On
ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_NoHide);
ImGui::TableSetupColumn("Size", ImGuiTableColumnFlags_WidthFixed, ImGui::GetFontSize() * 10);
ImGui::TableSetupColumn("Type", ImGuiTableColumnFlags_WidthFixed, ImGui::GetFontSize() * 20);
ImGui::TableSetupColumn("Size", ImGuiTableColumnFlags_WidthFixed, ImGui::GetFontSize() * 6);
ImGui::TableSetupColumn("Type", ImGuiTableColumnFlags_WidthFixed, ImGui::GetFontSize() * 10);
ImGui::TableAutoHeaders();
// Simple storage to output a dummy file-system.
@ -4043,10 +4043,10 @@ static void ShowDemoWindowTables()
static float inner_width_without_scroll = 0.0f; // Fill
static float inner_width_with_scroll = 0.0f; // Auto-extend
static bool outer_size_enabled = true;
static bool lock_left_column_visibility = false;
static bool lock_first_column_visibility = false;
static bool show_headers = true;
static bool show_wrapped_text = false;
static ImGuiTextFilter filter;
//static ImGuiTextFilter filter;
//ImGui::SetNextItemOpen(true, ImGuiCond_Once); // FIXME-TABLE: Enabling this results in initial clipped first pass on table which affects sizing
if (ImGui::TreeNodeEx("Options"))
{
@ -4130,10 +4130,10 @@ static void ShowDemoWindowTables()
ImGui::SameLine(); HelpMarker("Specify height of the Selectable item.");
ImGui::DragInt("items_count", &items_count, 0.1f, 0, 5000);
ImGui::Combo("contents_type (first column)", &contents_type, contents_type_names, IM_ARRAYSIZE(contents_type_names));
filter.Draw("filter");
//filter.Draw("filter");
ImGui::Checkbox("show_headers", &show_headers);
ImGui::Checkbox("show_wrapped_text", &show_wrapped_text);
ImGui::Checkbox("lock_left_column_visibility", &lock_left_column_visibility);
ImGui::Checkbox("lock_first_column_visibility", &lock_first_column_visibility);
ImGui::Unindent();
ImGui::PopItemWidth();
@ -4168,7 +4168,7 @@ static void ShowDemoWindowTables()
// Declare columns
// We use the "user_id" parameter of TableSetupColumn() to specify a user id that will be stored in the sort specifications.
// This is so our sort function can identify a column given our own identifier. We could also identify them based on their index!
ImGui::TableSetupColumn("ID", ImGuiTableColumnFlags_DefaultSort | ImGuiTableColumnFlags_WidthFixed | (lock_left_column_visibility ? ImGuiTableColumnFlags_NoHide : 0), -1.0f, MyItemColumnID_ID);
ImGui::TableSetupColumn("ID", ImGuiTableColumnFlags_DefaultSort | ImGuiTableColumnFlags_WidthFixed | (lock_first_column_visibility ? ImGuiTableColumnFlags_NoHide : 0), -1.0f, MyItemColumnID_ID);
ImGui::TableSetupColumn("Name", ImGuiTableColumnFlags_WidthFixed, -1.0f, MyItemColumnID_Name);
ImGui::TableSetupColumn("Action", ImGuiTableColumnFlags_NoSort | ImGuiTableColumnFlags_WidthFixed, -1.0f, MyItemColumnID_Action);
ImGui::TableSetupColumn("Quantity Long Label", ImGuiTableColumnFlags_PreferSortDescending | ImGuiTableColumnFlags_WidthStretch, 1.0f, MyItemColumnID_Quantity);// , ImGuiTableColumnFlags_None | ImGuiTableColumnFlags_WidthAlwaysAutoResize);
@ -4209,8 +4209,8 @@ static void ShowDemoWindowTables()
#endif
{
MyItem* item = &items[row_n];
if (!filter.PassFilter(item->Name))
continue;
//if (!filter.PassFilter(item->Name))
// continue;
const bool item_is_selected = selection.contains(item->ID);
ImGui::PushID(item->ID);

View file

@ -1830,9 +1830,9 @@ struct ImGuiTableColumn
ImGuiID UserID; // Optional, value passed to TableSetupColumn()
ImGuiTableColumnFlags FlagsIn; // Flags as they were provided by user. See ImGuiTableColumnFlags_
ImGuiTableColumnFlags Flags; // Effective flags. See ImGuiTableColumnFlags_
float ResizeWeight; // ~1.0f. Master width data when (Flags & _WidthStretch)
float MinX; // Absolute positions
float MaxX;
float ResizeWeight; // ~1.0f. Master width data when (Flags & _WidthStretch)
float WidthRequested; // Master width data when !(Flags & _WidthStretch)
float WidthGiven; // == (MaxX - MinX). FIXME-TABLE: Store all persistent width in multiple of FontSize?
float StartXRows; // Start position for the frame, currently ~(MinX + CellPaddingX)
@ -1865,8 +1865,7 @@ struct ImGuiTableColumn
ImGuiTableColumn()
{
memset(this, 0, sizeof(*this));
ResizeWeight = 1.0f;
WidthRequested = WidthGiven = -1.0f;
ResizeWeight = WidthRequested = WidthGiven = -1.0f;
NameOffset = -1;
IsActive = NextIsActive = true;
IndexDisplayOrder = IndexWithinActiveSet = -1;

View file

@ -585,7 +585,9 @@ void ImGui::TableUpdateLayout(ImGuiTable* table)
else
{
IM_ASSERT(column->Flags & ImGuiTableColumnFlags_WidthStretch);
IM_ASSERT(column->ResizeWeight > 0.0f);
const int init_size = (column->ResizeWeight < 0.0f);
if (init_size)
column->ResizeWeight = 1.0f;
total_weights += column->ResizeWeight;
if (table->LeftMostStretchedColumnDisplayOrder == -1)
table->LeftMostStretchedColumnDisplayOrder = (ImS8)column->IndexDisplayOrder;
@ -1378,7 +1380,8 @@ void ImGui::TableSetupColumn(const char* label, ImGuiTableColumnFlags flags,
flags = column->Flags;
// Initialize defaults
if (table->IsInitializing && !table->IsSettingsLoaded)
// FIXME-TABLE: We don't restore widths/weight so let's avoid using IsSettingsLoaded for now
if (table->IsInitializing && column->WidthRequested < 0.0f && column->ResizeWeight < 0.0f)// && !table->IsSettingsLoaded)
{
// Init width or weight
// Disable auto-fit if a default fixed width has been specified
@ -1396,7 +1399,9 @@ void ImGui::TableSetupColumn(const char* label, ImGuiTableColumnFlags flags,
{
column->ResizeWeight = 1.0f;
}
}
if (table->IsInitializing && !table->IsSettingsLoaded)
{
// Init default visibility/sort state
if (flags & ImGuiTableColumnFlags_DefaultHide)
column->IsActive = column->NextIsActive = false;