InputText; Disabled rendering selection when inactive (it kinda work but I'm not sure this is desirable especially for single-line input, was not intended to be active).

This commit is contained in:
omar 2019-02-24 23:31:00 +01:00
parent 5d7bd2309b
commit 439f726945

View file

@ -3143,7 +3143,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2
ImGuiIO& io = g.IO;
const ImGuiStyle& style = g.Style;
const bool RENDER_SELECTION_WHEN_INACTIVE = true;
const bool RENDER_SELECTION_WHEN_INACTIVE = false;
const bool is_multiline = (flags & ImGuiInputTextFlags_Multiline) != 0;
const bool is_readonly = (flags & ImGuiInputTextFlags_ReadOnly) != 0;
const bool is_password = (flags & ImGuiInputTextFlags_Password) != 0;