TODO list update

This commit is contained in:
ocornut 2015-01-14 21:58:30 +00:00
parent 04eca0c375
commit 08b50cce12

View file

@ -198,6 +198,7 @@
- window: autofit feedback loop when user relies on any dynamic layout (window width multiplier, column). maybe just clearly drop manual autofit?
- window: add a way for very transient windows (non-saved, temporary overlay over hundreds of objects) to "clean" up from the global window list.
- window: allow resizing of child windows (possibly given min/max for each axis?)
- window: resizing from any sides? + mouse cursor directives for app.
- widgets: switching from "widget-label" to "label-widget" would make it more convenient to integrate widgets in trees
- widgets: clip text? hover clipped text shows it in a tooltip or in-place overlay
- main: IsItemHovered() returns true even if mouse is active on another widget (e.g. dragging outside of sliders). Maybe not a sensible default? Add parameter or alternate function?
@ -232,6 +233,8 @@
- text edit: add multi-line text edit
- settings: write more decent code to allow saving/loading new fields
- settings: api for per-tool simple persistent data (bool,int,float) in .ini file
- style: checkbox: padding for "active" color should be a multiplier of the
- style: colorbox not always square?
- log: LogButtons() options for specifying depth and/orhiding depth slider
- log: have more control over the log scope (e.g. stop logging when leaving current tree node scope)
- log: be able to right-click and log a window or tree-node into tty/file/clipboard / generalized context menu?
@ -247,6 +250,7 @@
- portability: big-endian test/support (github issue #81)
- misc: provide a way to compile out the entire implementation while providing a dummy API (e.g. #define IMGUI_DUMMY_IMPL)
- misc: double-clicking on title bar to minimize isn't consistent, perhaps move to single-click on left-most collapse icon?
- style editor: color child window height expressed in multiple of line height.
- optimization/render: use indexed rendering to reduce vertex data cost (for remote/networked imgui)
- optimization/render: move clip-rect to vertex data? would allow merging all commands
- optimization/render: merge command-lists with same clip-rect into one even if they aren't sequential? (as long as in-between clip rectangle don't overlap)?