2018-06-08 12:37:33 -05:00
|
|
|
// ImGui Renderer + Platform Binding for: Allegro 5
|
|
|
|
// (Info: Allegro 5 is a cross-platform general purpose library for handling windows, inputs, graphics, etc.)
|
2018-02-05 13:34:11 -06:00
|
|
|
|
|
|
|
// Implemented features:
|
2018-06-11 05:33:51 -05:00
|
|
|
// [X] Renderer: User texture binding. Use 'ALLEGRO_BITMAP*' as ImTextureID. Read the FAQ about ImTextureID in imgui.cpp.
|
|
|
|
// [X] Platform: Mouse cursor shape and visibility. Disable with 'io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange'.
|
|
|
|
// Issues:
|
|
|
|
// [ ] Renderer: The renderer is suboptimal as we need to convert vertices.
|
|
|
|
// [ ] Platform: Missing clipboard support via al_set_clipboard_text/al_clipboard_has_text.
|
2016-03-24 05:00:47 -05:00
|
|
|
|
2015-11-29 05:25:15 -06:00
|
|
|
// You can copy and use unmodified imgui_impl_* files in your project. See main.cpp for an example of using this.
|
2018-07-04 12:06:28 -05:00
|
|
|
// If you are new to dear imgui, read examples/README.txt and read the documentation at the top of imgui.cpp.
|
|
|
|
// https://github.com/ocornut/imgui, Original Allegro 5 code by @birthggd
|
2015-07-08 12:34:36 -05:00
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
struct ALLEGRO_DISPLAY;
|
|
|
|
union ALLEGRO_EVENT;
|
|
|
|
|
2018-06-21 05:04:00 -05:00
|
|
|
IMGUI_IMPL_API bool ImGui_ImplAllegro5_Init(ALLEGRO_DISPLAY* display);
|
|
|
|
IMGUI_IMPL_API void ImGui_ImplAllegro5_Shutdown();
|
|
|
|
IMGUI_IMPL_API void ImGui_ImplAllegro5_NewFrame();
|
|
|
|
IMGUI_IMPL_API void ImGui_ImplAllegro5_RenderDrawData(ImDrawData* draw_data);
|
|
|
|
IMGUI_IMPL_API bool ImGui_ImplAllegro5_ProcessEvent(ALLEGRO_EVENT* event);
|
2015-07-08 12:34:36 -05:00
|
|
|
|
2015-07-08 12:46:18 -05:00
|
|
|
// Use if you want to reset your rendering device without losing ImGui state.
|
2018-06-21 05:04:00 -05:00
|
|
|
IMGUI_IMPL_API bool ImGui_ImplAllegro5_CreateDeviceObjects();
|
|
|
|
IMGUI_IMPL_API void ImGui_ImplAllegro5_InvalidateDeviceObjects();
|