imgui/examples/imgui_impl_osx.h

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// ImGui Platform Binding for: OSX / Cocoa
// This needs to be used along with a Renderer (e.g. OpenGL2, OpenGL3, Vulkan..)
@class NSEvent;
@class NSOpenGLView;
// FIXME-OSX: Try replacing with NSView
IMGUI_API bool ImGui_ImplOSX_Init();
IMGUI_API void ImGui_ImplOSX_Shutdown();
IMGUI_API void ImGui_ImplOSX_NewFrame(NSOpenGLView* view);
IMGUI_API bool ImGui_ImplOSX_HandleEvent(NSEvent* event);