forked from archive/yeti3dpro
44 lines
1.1 KiB
C
44 lines
1.1 KiB
C
/*
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** Name: Yeti3D
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** Desc: Portable GameBoy Advanced 3D Engine
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** Auth: Derek J. Evans <derek@theteahouse.com.au>
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**
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** Copyright (C) 2003-2004 Derek J. Evans. All Rights Reserved.
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**
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** YY YY EEEEEE TTTTTT IIIIII 33333 DDDDD
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** YY YY EE TT II 33 DD DD
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** YYYY EEEE TT II 333 DD DD
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** YY EE TT II 33 DD DD
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** YY EEEEEE TT IIIIII 33333 DDDDD
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*/
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#ifndef __YETI3DWIN32_H__
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#define __YETI3DWIN32_H__
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/******************************************************************************/
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#include <windows.h>
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#include "y3d_keyboard.h"
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/******************************************************************************/
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#ifdef __cplusplus
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extern "C"{
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#endif
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/******************************************************************************/
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void keyboard_update(keyboard_t* kb);
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void wglSetDisplayMode(int width, int height, int bpp);
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void wglResetDisplaymode(void);
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/******************************************************************************/
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#ifdef __cplusplus
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};
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#endif
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/******************************************************************************/
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#endif
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