diff --git a/platform/sdl3/main.c b/platform/sdl3/main.c index f2682c1..e1c633b 100644 --- a/platform/sdl3/main.c +++ b/platform/sdl3/main.c @@ -5,6 +5,7 @@ #include #include "game.h" +#include "maps.h" static yeti_t yeti; static u16 backbuffer[YETI_FRAMEBUFFER_WIDTH * YETI_FRAMEBUFFER_HEIGHT]; @@ -73,6 +74,8 @@ SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv) yeti_init(&yeti, backbuffer, backbuffer, textures, palette); yeti_init_lua(&yeti, YETI_GAMMA); game_init(&yeti); + game_load_map(&yeti, &map_e1m1); + game_goto(&yeti.game, GAME_MODE_PLAY); return SDL_APP_CONTINUE; }