dump_textures()

This commit is contained in:
erysdren 2024-10-15 11:43:46 -05:00
parent 997d5021ed
commit 19d0f373a8

View file

@ -39,6 +39,38 @@ static void die(const char *fmt, ...)
exit(1);
}
static void dump_textures(void)
{
int i;
SDL_Palette *pal;
pal = SDL_CreatePalette(256);
for (i = 0; i < pal->ncolors; i++)
{
pal->colors[i].r = palette[i][0];
pal->colors[i].g = palette[i][1];
pal->colors[i].b = palette[i][2];
pal->colors[i].a = 255;
}
for (i = 0; i < TEXTURE_MAX; i++)
{
char filename[256];
SDL_Surface *surf;
surf = SDL_CreateSurfaceFrom(TEXTURE_WIDTH, TEXTURE_HEIGHT, SDL_PIXELFORMAT_INDEX8, textures[i], TEXTURE_WIDTH * sizeof(u8));
SDL_SetSurfacePalette(surf, pal);
SDL_FlipSurface(surf, SDL_FLIP_VERTICAL);
SDL_snprintf(filename, sizeof(filename), "texture%03d.bmp", i);
SDL_SaveBMP(surf, filename);
SDL_DestroySurface(surf);
}
SDL_DestroyPalette(pal);
}
SDL_AppResult SDL_AppInit(void **appstate, int argc, char **argv)
{
Uint32 format;