yeti3dpro-sdl3/editor/YetiEditor.cpp

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/*
Copyright (C) 2003 - Derek John Evans
This file is part of Yeti3D Portable Engine
Yeti3D is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
Original Source: 2003 - Derek J. Evans <derek@theteahouse.com.au>
Prepared for public release: 10/24/2003 - Derek J. Evans <derek@theteahouse.com.au>
*/
#include <vcl.h>
#pragma hdrstop
//---------------------------------------------------------------------------
USEFORM("UnitMain.cpp", FormMain);
USEFORM("UnitPreview.cpp", FormPreview);
USEFORM("UnitSplash.cpp", FormSplash);
//---------------------------------------------------------------------------
WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int)
{
try
{
Application->Initialize();
Application->Title = "Yeti3D World Editor";
Application->CreateForm(__classid(TFormMain), &FormMain);
Application->CreateForm(__classid(TFormPreview), &FormPreview);
Application->CreateForm(__classid(TFormSplash), &FormSplash);
Application->Run();
}
catch (Exception &exception)
{
Application->ShowException(&exception);
}
catch (...)
{
try
{
throw Exception("");
}
catch (Exception &exception)
{
Application->ShowException(&exception);
}
}
return 0;
}
//---------------------------------------------------------------------------