33 lines
465 B
C
33 lines
465 B
C
{
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{
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/* Render function
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*/
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(brp_render_fn *) PointRenderFlat, NULL,
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"Flat", &PrimitiveLibraryMyst,
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BRT_POINT, 0,
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/* components - constant and per vertex
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*/
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CM_R|CM_G|CM_B,
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CM_SX|CM_SY|CM_SZ,
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/* Component slots as - float, fixed or integer
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*/
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(1<<C_SX)|(1<<C_SY)|(1<<C_SZ)|(1<<C_R)|(1<<C_G)|(1<<C_B),
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0,
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0,
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/* Constant slots
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*/
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(1<<C_R)|(1<<C_G)|(1<<C_B),
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/* Reserved */
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0, 0, 0, 0
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},
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/* Masks
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*/
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0,
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0,
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}
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