brender-1997/d3drend/alpha.c
2022-05-03 14:31:40 -07:00

24 lines
580 B
C

/*
* Copyright (c) 1993-1995 Argonaut Technologies Limited. All rights reserved.
*
* $Id: alpha.c 1.1 1997/07/11 16:13:55 jon Exp JON $
* $Locker: JON $
*
* Generation of Alpha component
*/
#include "drv.h"
#include "shortcut.h"
#include "brassert.h"
void SURFACE_CALL SurfaceAlpha(br_renderer *self,
br_vector3 *p, br_vector2 *map, br_vector3 *n, br_colour colour, D3DTLVERTEX *d3dtlv)
{
/*
* Only called when no lighting
*
* Makes use of the fact that br_colour and D3DCOLOR are the same!
*/
d3dtlv->dcColor = colour | 0x00ffffff;
d3dtlv->dcSpecular = 0;
}