102 lines
1.7 KiB
C
102 lines
1.7 KiB
C
/*
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* Copyright (c) 1993-1995 Argonaut Technologies Limited. All rights reserved.
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*
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* $Id: rendfcty.h 1.3 1997/08/11 14:26:00 jon Exp JON $
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* $Locker: JON $
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*
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* Private renderer facility structure
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*/
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#ifndef _RENDFCTY_H_
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#define _RENDFCTY_H_
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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* Keep a copy of the DirectDraw interface with every renderer facility - prevents reference
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* counting problems
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*/
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#define RENDERER_FACILITY_KEEP_DDRAW 1
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/*
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* Structure containing Direct3D renderer information
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*/
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typedef struct d3d_info {
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/*
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* GUID and text describing this Direct3D device
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*/
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GUID FAR *guid;
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LPSTR name;
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LPSTR desc;
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/*
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* Direct3D interface to the DirectDraw device providing this Direct3D device
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* Copy of the DirectDraw interface because reference counting is broken?!
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*/
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#if RENDERER_FACILITY_KEEP_DDRAW
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LPDIRECTDRAW2 ddraw;
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#endif
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LPDIRECT3D2 d3d;
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/*
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* Capabilities of this Direct3D device
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*/
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LPD3DDEVICEDESC hal_desc;
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LPD3DDEVICEDESC hel_desc;
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} d3d_info;
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#ifdef BR_RENDERER_FACILITY_PRIVATE
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/*
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* Private state of renderer facility
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*/
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typedef struct br_renderer_facility {
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/*
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* Dispatch table
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*/
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struct br_renderer_facility_dispatch *dispatch;
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/*
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* Standard object identifier
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*/
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char *identifier;
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/*
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* Pointer to owning device
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*/
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struct br_device *device;
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/*
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* List of objects associated with this device
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*/
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void *object_list;
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/*
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* Default state
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*/
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struct state_all default_state;
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/*
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* Number of instances
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*/
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br_int_32 num_instances;
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/*
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* DirectX information on this Direct3D device
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*/
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struct d3d_info d3d;
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} br_renderer_facility;
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#endif
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#ifdef __cplusplus
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};
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#endif
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#endif
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