brender-1997/d3drend/drv.h
2022-05-03 14:31:40 -07:00

185 lines
2.8 KiB
C

/*
* Copyright (c) 1993-1995 Argonaut Technologies Limited. All rights reserved.
*
* $Id: Drv.h 1.4 1997/08/11 14:25:03 jon Exp JON $
* $Locker: JON $
*
* Private device driver structure
*/
#ifndef _DRV_H_
#define _DRV_H_
#ifdef __cplusplus
extern "C" {
#endif
#include "gamerend.h"
#ifdef __H2INC__
#define FAR
typedef void *FARPROC;
typedef void *HWND;
typedef void *HMODULE;
typedef void GUID;
typedef void *LPSTR;
typedef void *LPDIRECTDRAW2;
typedef void *LPDIRECT3D2;
typedef void *LPDIRECTDRAWSURFACE2;
typedef void *LPDIRECTDRAWPALETTE;
typedef void *LPDIRECTDRAWCLIPPER;
typedef void *LPDIRECT3DDEVICE2;
typedef void *LPDIRECT3DVIEWPORT2;
typedef void *LPDIRECT3DTEXTURE2;
typedef long D3DTEXTUREHANDLE;
typedef void *LPDDCAPS;
typedef void *LPDDSURFACEDESC;
typedef void *LPDDPIXELFORMAT;
typedef void *LPD3DDEVICEDESC;
typedef void *LPD3DTLVERTEX;
typedef void *LPD3DHVERTEX;
typedef void *LPD3DVALUE;
#else
#include <windows.h>
#include <windowsx.h>
#include <ddraw.h>
#include <d3d.h>
#endif
#define BR_OBJECT_PRIVATE
#define BR_DEVICE_PRIVATE
#define BR_OUTPUT_FACILITY_PRIVATE
#define BR_DEVICE_PIXELMAP_PRIVATE
#define BR_RENDERER_FACILITY_PRIVATE
#define BR_RENDERER_STATE_PRIVATE
#define BR_RENDERER_STATE_STORED_PRIVATE
#define BR_BUFFER_STORED_PRIVATE
#define BR_RENDERER_PRIVATE
#define BR_GEOMETRY_V1_MODEL_PRIVATE
#define BR_GEOMETRY_V1_BUCKETS_PRIVATE
#define BR_GEOMETRY_PRIMITIVES_PRIVATE
#define BR_GEOMETRY_LIGHTING_PRIVATE
#ifndef _BRDDI_H_
#include "brddi.h"
#endif
#ifndef _HOST_H_
#include "host.h"
#endif
#ifndef _TIMESTMP_H_
#include "timestmp.h"
#endif
#ifndef _PRIMINFO_H_
#include "priminfo.h"
#endif
#ifndef _OBJECT_H_
#include "object.h"
#endif
#ifndef _TEMPLATE_H_
#include "template.h"
#endif
#ifndef _DEVICE_H_
#include "device.h"
#endif
#ifndef _OUTFCTY_H_
#include "outfcty.h"
#endif
#ifndef _DEVPIXMP_H_
#include "devpixmp.h"
#endif
#ifndef _STATE_H_
#include "state.h"
#endif
#ifndef _RENDFCTY_H_
#include "rendfcty.h"
#endif
#ifndef _RENDERER_H_
#include "renderer.h"
#endif
#ifndef _SSTATE_H_
#include "sstate.h"
#endif
#ifndef _SBUFFER_H_
#include "sbuffer.h"
#endif
#ifndef _GV1MODEL_H_
#include "gv1model.h"
#endif
#ifndef _GV1BUCKT_H_
#include "gv1buckt.h"
#endif
#ifndef _GLIGHTING_H_
#include "lighting.h"
#endif
#ifndef _GPRIM_H_
#include "gprim.h"
#endif
#ifndef _FORMATS_H_
#include "formats.h"
#endif
#ifndef _REND_H_
#include "rend.h"
#endif
#ifndef _SURFTYPE_H_
#include "surftype.h"
#endif
#ifndef _CLIP_H_
#include "clip.h"
#endif
/*
* Macros that exapnd to the first two arguments of a template entry
* Builtin or device token
*/
#define BRT(t) BRT_##t,0
#define DEV(t) 0,#t
/*
* Pull in private prototypes
*/
#ifndef _NO_PROTOTYPES
#ifndef _DRV_IP_H_
#include "drv_ip.h"
#endif
#endif
#ifdef __cplusplus
};
#endif
#endif