# List of primitives, processed by infogen.pl # [texture_stride_positive,texture_no_skip,fixed_components] softhz:TriangleRenderPIZ2TIPB256_RGB_565 = [triangle, z_buffered, rgb565, interpolated_intensity, perspective, texture256x256, texture_index8, blendrgb] softhz:TriangleRenderPIZ2TIPB256_RGB_565 = [triangle, z_buffered, rgb565, constant_intensity, duplicate, perspective, texture256x256, texture_index8, blendrgb] softhz:TriangleRenderPIZ2TIP256_RGB_555 = [triangle, z_buffered, rgb565, interpolated_intensity, perspective, texture256x256, texture_index8] softhz:TriangleRenderPIZ2TIP256_RGB_555 = [triangle, z_buffered, rgb565, constant_intensity, duplicate, perspective, texture256x256, texture_index8] [texture_stride_positive,texture_no_skip] softhz:TriangleRender_ZT_RGB565_D16_1024 = [z_buffered, triangle, rgb565, texture1024x1024, perspective_subdivide] softhz:TriangleRender_ZT_RGB565_D16_256 = [z_buffered, triangle, rgb565, texture256x256, perspective_subdivide] softhz:TriangleRender_ZT_RGB565_D16_128 = [z_buffered, triangle, rgb565, texture128x128, perspective_subdivide] softhz:TriangleRender_ZT_RGB565_D16_64 = [z_buffered, triangle, rgb565, texture64x64, perspective_subdivide] softhz:TriangleRender_ZT_RGB565_D16_32 = [z_buffered, triangle, rgb565, texture32x32, perspective_subdivide] [texture_stride_positive,fixed_components] softhz:TriangleRenderPIZ2TA15 = [z_buffered, triangle, rgb565, texture, perspective_subdivide] softhz:TriangleRenderPIZ2TIA_RGB_555 = [z_buffered, triangle, rgb565, texture, texture_index8, perspective_subdivide, constant_intensity, duplicate] softhz:TriangleRenderPIZ2TIA_RGB_555 = [z_buffered, triangle, rgb565, texture, texture_index8, perspective_subdivide, interpolated_intensity] [texture_stride_positive,texture_no_skip] softhz:TriangleRender_ZT_RGB565_D16_1024 = [z_buffered, triangle, rgb565, texture1024x1024] softhz:TriangleRender_ZT_RGB565_D16_256 = [z_buffered, triangle, rgb565, texture256x256] softhz:TriangleRender_ZT_RGB565_D16_128 = [z_buffered, triangle, rgb565, texture128x128] softhz:TriangleRender_ZT_RGB565_D16_64 = [z_buffered, triangle, rgb565, texture64x64] softhz:TriangleRender_ZT_RGB565_D16_32 = [z_buffered, triangle, rgb565, texture32x32] [texture_stride_positive,fixed_components] softhz:TriangleRenderPIZ2TA15 = [triangle, z_buffered, rgb565, texture] softhz:TriangleRenderPIZ2TIA_RGB_555 = [triangle, z_buffered, rgb565, interpolated_intensity, texture, texture_index8] softhz:TriangleRenderPIZ2TIA_RGB_555 = [triangle, z_buffered, rgb565, constant_intensity, duplicate, texture, texture_index8] [fixed_components] softhz:TriangleRenderPIZ2I_RGB_565 = [triangle, z_buffered, rgb565, interpolated_colour] softhz:TriangleRenderPIZ2_RGB_565 = [triangle, z_buffered, rgb565, constant_colour] [texture_stride_positive,texture_no_skip,fixed_components] softh:TriangleRenderPITIPB256_RGB_565 = [triangle, rgb565, interpolated_intensity, perspective, texture256x256, texture_index8, blendrgb] softh:TriangleRenderPITIPB256_RGB_565 = [triangle, rgb565, constant_intensity, duplicate, perspective, texture256x256, texture_index8, blendrgb] softh:TriangleRenderPITIP256_RGB_555 = [triangle, rgb565, interpolated_intensity, perspective, texture256x256, texture_index8] softh:TriangleRenderPITIP256_RGB_555 = [triangle, rgb565, constant_intensity, duplicate, perspective, texture256x256, texture_index8] [texture_stride_positive,fixed_components] softh:TriangleRenderPITA15 = [triangle, rgb565, texture, perspective_subdivide] softh:TriangleRenderPITIA_RGB_555 = [triangle, rgb565, texture, texture_index8, perspective_subdivide, constant_intensity, duplicate] softh:TriangleRenderPITIA_RGB_555 = [triangle, rgb565, texture, texture_index8, perspective_subdivide, interpolated_intensity] softh:TriangleRenderPITA15 = [triangle, rgb565, texture] softh:TriangleRenderPITIA_RGB_555 = [triangle, rgb565, interpolated_intensity, texture, texture_index8] softh:TriangleRenderPITIA_RGB_555 = [triangle, rgb565, constant_intensity, duplicate, texture, texture_index8] [fixed_components] softh:TriangleRenderPII_RGB_565 = [triangle, rgb565, interpolated_colour] softh:TriangleRenderPI_RGB_565 = [triangle, rgb565, constant_colour]