#ifndef __GAMEREND_H #define __GAMEREND_H #define REDACTEDGAME 1 #if REDACTEDGAME #define ASSUME_PERSPECTIVE_CAMERA 1 #define ENABLE_ZSORT 0 #define ENABLE_FACE_GROUP_COUNT 1 #define TEXTURE_GROUPS_HACK 1 #define TRANSFORMPROJECT_SEPARATE_LOOP 1 #else #define ASSUME_PERSPECTIVE_CAMERA 0 #define ENABLE_ZSORT 1 #define ENABLE_FACE_GROUP_COUNT 0 #define TEXTURE_GROUPS_HACK 0 #define TRANSFORMPROJECT_SEPARATE_LOOP 0 #endif #endif //__GAMEREND_H