/* * atilink.h : Header for link between BRender device driver and ATI lib * */ #ifndef _ATILINK_H_ #include #include "ati3dcif.h" #include "devpixmp.h" #include "plib.h" #include "sbuffer.h" extern C3D_HRC hRenderContext; // Rendering context handle extern C3D_3DCIFINFO CIFInfo; // Card capabilities /* Make texture available for rendering; cache it, transfer it to the * card freeing up other textures as required, and register it with the * ATI library */ br_boolean ATICacheTexture(struct render_buffer *src, br_boolean force_reload); /* Start up the library, set video mode */ br_boolean ATIInstantiateLibrary(void); /* Perform all deinitialisation including restoring video mode */ br_boolean ATITerminateLibrary(void); /* Set rendering output window */ br_boolean ATISetRenderWindow(LPDIRECTDRAWSURFACE surface, br_int_32 x, br_int_32 y, br_int_32 w, br_int_32 h, br_device_pixelmap *orig_pm); /* Set Z buffer */ br_boolean ATISetZBufferState(br_boolean enable, LPDIRECTDRAWSURFACE surface, br_int_32 w, br_int_32 h); void ATILoseRenderBuffer(struct render_buffer *buffer); void ATIClearTextureCache(void); #define _ATILINK_H_ #endif