brender-1997/pixelmap/quantize.c

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2022-05-03 16:30:35 -05:00
/*
* Copyright (c) 1992,1993-1995 Argonaut Technologies Limited. All rights reserved.
*
* $Id: quantize.c 2.5 1996/10/01 14:14:13 sam Exp $
* $Locker: $
*
*
*/
/**********************************************************************
C Implementation of Wu's Color Quantizer (v. 2)
(see Graphics Gems vol. II, pp. 126-133)
Author: Xiaolin Wu
Dept. of Computer Science
Univ. of Western Ontario
London, Ontario N6A 5B7
wu@csd.uwo.ca
Algorithm: Greedy orthogonal bipartition of RGB space for variance
minimization aided by inclusion-exclusion tricks.
For speed no nearest neighbor search is done. Slightly
better performance can be expected by more sophisticated
but more expensive versions.
The author thanks Tom Lane at Tom_Lane@G.GP.CS.CMU.EDU for much of
additional documentation and a cure to a previous bug.
Free to distribute, comments and suggestions are appreciated.
Converted by SamL for use in avc
by SE for use in Brender
**********************************************************************/
#include "brender.h"
BR_RCS_ID("$Id: quantize.c 2.5 1996/10/01 14:14:13 sam Exp $")
#define MAXCOLOR 256
#define RED 2
#define GREEN 1
#define BLUE 0
struct box {
int r0; /* min value, exclusive */
int r1; /* max value, inclusive */
int g0;
int g1;
int b0;
int b1;
int vol;
};
/* Histogram is in elements 1..HISTSIZE along each axis,
* element 0 is for base or marginal value
* NB: these must start out 0!
*/
static long wt[33][33][33];
static long mr[33][33][33];
static long mg[33][33][33];
static long mb[33][33][33];
static float m2[33][33][33];
/*
* Output lookup table
*/
static unsigned char tag[32*32*32];
static int tag_dist[32*32*32];
/*
* color look-up table size
*/
static int K;
/*
* Fast LUT of n^2 for n = 0..255
*/
static long square_table[256];
/*
* At conclusion of the histogram step, we can interpret
* wt[r][g][b] = sum over voxel of P(c)
* mr[r][g][b] = sum over voxel of r*P(c) , similarly for mg, mb
* m2[r][g][b] = sum over voxel of c^2*P(c)
* Actually each of these should be divided by 'size' to give the usual
* interpretation of P() as ranging from 0 to 1, but we needn't do that here.
*/
/* We now convert histogram into moments so that we can rapidly calculate
* the sums of the above quantities over any desired box.
*/
static long palette_dist[256];
static long palette_count[256];
/*
* compute cumulative moments.
*/
static void Moments(void)
{
unsigned short int ind1, ind2;
unsigned char i, r, g, b;
long line, line_r, line_g, line_b;
long area[33], area_r[33], area_g[33], area_b[33];
float line2, area2[33];
for(r=1; r<=32; ++r) {
for(i=0; i<=32; ++i) {
area2[i]=0.0F;
area[i]=area_r[i]=area_g[i]=area_b[i]=0;
}
for(g=1; g<=32; ++g) {
line2 = 0.0F;
line = line_r = line_g = line_b = 0;
for(b=1; b<=32; ++b) {
ind1 = (r<<10) + (r<<6) + r + (g<<5) + g + b; /* [r][g][b] */
line += ((long *)wt)[ind1];
line_r += ((long *)mr)[ind1];
line_g += ((long *)mg)[ind1];
line_b += ((long *)mb)[ind1];
line2 += ((float *)m2)[ind1];
area[b] += line;
area_r[b] += line_r;
area_g[b] += line_g;
area_b[b] += line_b;
area2[b] += line2;
ind2 = ind1 - 1089; /* [r-1][g][b] */
((long *)wt)[ind1] = ((long *)wt)[ind2] + area[b];
((long *)mr)[ind1] = ((long *)mr)[ind2] + area_r[b];
((long *)mg)[ind1] = ((long *)mg)[ind2] + area_g[b];
((long *)mb)[ind1] = ((long *)mb)[ind2] + area_b[b];
((float *)m2)[ind1] = ((float *)m2)[ind2] + area2[b];
}
}
}
}
/*
* Compute sum over a box of any given statistic
*/
static long Vol(struct box *cube,long mmt[33][33][33])
{
return(
mmt[cube->r1][cube->g1][cube->b1]
-mmt[cube->r1][cube->g1][cube->b0]
-mmt[cube->r1][cube->g0][cube->b1]
+mmt[cube->r1][cube->g0][cube->b0]
-mmt[cube->r0][cube->g1][cube->b1]
+mmt[cube->r0][cube->g1][cube->b0]
+mmt[cube->r0][cube->g0][cube->b1]
-mmt[cube->r0][cube->g0][cube->b0] );
}
/*
* The next two routines allow a slightly more efficient calculation
* of Vol() for a proposed subbox of a given box. The sum of Top()
* and Bottom() is the Vol() of a subbox split in the given direction
* and with the specified new upper bound.
*/
/*
* Compute part of Vol(cube, mmt) that doesn't depend on r1, g1, or b1
* (depending on dir)
*/
static long Bottom(struct box *cube,unsigned char dir,long mmt[33][33][33])
{
switch(dir){
case RED:
return( -mmt[cube->r0][cube->g1][cube->b1]
+mmt[cube->r0][cube->g1][cube->b0]
+mmt[cube->r0][cube->g0][cube->b1]
-mmt[cube->r0][cube->g0][cube->b0] );
break;
case GREEN:
return( -mmt[cube->r1][cube->g0][cube->b1]
+mmt[cube->r1][cube->g0][cube->b0]
+mmt[cube->r0][cube->g0][cube->b1]
-mmt[cube->r0][cube->g0][cube->b0] );
break;
case BLUE:
return( -mmt[cube->r1][cube->g1][cube->b0]
+mmt[cube->r1][cube->g0][cube->b0]
+mmt[cube->r0][cube->g1][cube->b0]
-mmt[cube->r0][cube->g0][cube->b0] );
break;
}
return 0;
}
/*
* Compute remainder of Vol(cube, mmt), substituting pos for
* r1, g1, or b1 (depending on dir)
*/
static long Top(struct box *cube,unsigned char dir, int pos,long mmt[33][33][33])
{
switch(dir){
case RED:
return( mmt[pos][cube->g1][cube->b1]
-mmt[pos][cube->g1][cube->b0]
-mmt[pos][cube->g0][cube->b1]
+mmt[pos][cube->g0][cube->b0] );
break;
case GREEN:
return( mmt[cube->r1][pos][cube->b1]
-mmt[cube->r1][pos][cube->b0]
-mmt[cube->r0][pos][cube->b1]
+mmt[cube->r0][pos][cube->b0] );
break;
case BLUE:
return( mmt[cube->r1][cube->g1][pos]
-mmt[cube->r1][cube->g0][pos]
-mmt[cube->r0][cube->g1][pos]
+mmt[cube->r0][cube->g0][pos] );
break;
}
return 0;
}
/*
* Compute the weighted variance of a box
* NB: as with the raw statistics, this is really the variance * size
*/
static float Var(struct box *cube)
{
float dr, dg, db, xx;
dr = (float)Vol(cube, mr);
dg = (float)Vol(cube, mg);
db = (float)Vol(cube, mb);
xx = m2[cube->r1][cube->g1][cube->b1]
-m2[cube->r1][cube->g1][cube->b0]
-m2[cube->r1][cube->g0][cube->b1]
+m2[cube->r1][cube->g0][cube->b0]
-m2[cube->r0][cube->g1][cube->b1]
+m2[cube->r0][cube->g1][cube->b0]
+m2[cube->r0][cube->g0][cube->b1]
-m2[cube->r0][cube->g0][cube->b0];
return( xx - (dr*dr+dg*dg+db*db)/(float)Vol(cube,wt) );
}
/*
* We want to minimize the sum of the variances of two subboxes.
* The sum(c^2) terms can be ignored since their sum over both subboxes
* is the same (the sum for the whole box) no matter where we split.
* The remaining terms have a minus sign in the variance formula,
* so we drop the minus sign and MAXIMIZE the sum of the two terms.
*/
static float Maximize(struct box *cube, unsigned char dir,
int first, int last, int *cut,
long whole_r, long whole_g, long whole_b, long whole_w)
{
long half_r, half_g, half_b, half_w;
long base_r, base_g, base_b, base_w;
int i;
float temp, max;
base_r = Bottom(cube, dir, mr);
base_g = Bottom(cube, dir, mg);
base_b = Bottom(cube, dir, mb);
base_w = Bottom(cube, dir, wt);
max = 0.0F;
*cut = -1;
for(i=first; i<last; ++i) {
half_r = base_r + Top(cube, dir, i, mr);
half_g = base_g + Top(cube, dir, i, mg);
half_b = base_b + Top(cube, dir, i, mb);
half_w = base_w + Top(cube, dir, i, wt);
/*
* now half_x is sum over lower half of box, if split at i
*/
if (half_w == 0) {
/*
* subbox could be empty of pixels!
* never split into an empty box
*/
continue;
} else {
temp = ((float)half_r*half_r + (float)half_g*half_g +
(float)half_b*half_b)/half_w;
}
half_r = whole_r - half_r;
half_g = whole_g - half_g;
half_b = whole_b - half_b;
half_w = whole_w - half_w;
if (half_w == 0) {
/*
* subbox could be empty of pixels!
* never split into an empty box
*/
continue;
} else {
temp += ((float)half_r*half_r + (float)half_g*half_g +
(float)half_b*half_b)/half_w;
}
if (temp > max) {
max=temp;
*cut=i;
}
}
return(max);
}
static int Cut(struct box *set1, struct box *set2)
{
unsigned char dir;
int cutr, cutg, cutb;
float maxr, maxg, maxb;
long whole_r, whole_g, whole_b, whole_w;
whole_r = Vol(set1, mr);
whole_g = Vol(set1, mg);
whole_b = Vol(set1, mb);
whole_w = Vol(set1, wt);
maxr = Maximize(set1, RED, set1->r0+1, set1->r1, &cutr,
whole_r, whole_g, whole_b, whole_w);
maxg = Maximize(set1, GREEN, set1->g0+1, set1->g1, &cutg,
whole_r, whole_g, whole_b, whole_w);
maxb = Maximize(set1, BLUE, set1->b0+1, set1->b1, &cutb,
whole_r, whole_g, whole_b, whole_w);
if( (maxr>=maxg)&&(maxr>=maxb) ) {
dir = RED;
if (cutr < 0)
return 0; /* can't split the box */
} else {
if( (maxg>=maxr)&&(maxg>=maxb) )
dir = GREEN;
else
dir = BLUE;
}
set2->r1 = set1->r1;
set2->g1 = set1->g1;
set2->b1 = set1->b1;
switch (dir){
case RED:
set2->r0 = set1->r1 = cutr;
set2->g0 = set1->g0;
set2->b0 = set1->b0;
break;
case GREEN:
set2->g0 = set1->g1 = cutg;
set2->r0 = set1->r0;
set2->b0 = set1->b0;
break;
case BLUE:
set2->b0 = set1->b1 = cutb;
set2->r0 = set1->r0;
set2->g0 = set1->g0;
break;
}
set1->vol=(set1->r1-set1->r0)*(set1->g1-set1->g0)*(set1->b1-set1->b0);
set2->vol=(set2->r1-set2->r0)*(set2->g1-set2->g0)*(set2->b1-set2->b0);
return 1;
}
static void Mark(struct box *cube, int label)
{
int r, g, b;
for(r = cube->r0; r < cube->r1; r++)
for(g = cube->g0; g < cube->g1; g++)
for(b = cube->b0; b < cube->b1; b++)
((unsigned char *)tag)[(r<<10) + (g<<5) + b] = label;
}
void BR_PUBLIC_ENTRY BrQuantBegin(void)
{
int i;
/*
* make table of squares
*/
for(i=0; i<256; ++i)
square_table[i]=i*i;
/*
* Clear all static workspace
*/
BrMemSet(wt,0,sizeof(wt));
BrMemSet(mr,0,sizeof(mr));
BrMemSet(mg,0,sizeof(mg));
BrMemSet(mb,0,sizeof(mb));
BrMemSet(m2,0,sizeof(m2));
BrMemSet(tag,0,sizeof(tag));
}
void BR_PUBLIC_ENTRY BrQuantEnd(void)
{
}
/*
* Add an image to quantizing process
*
* Accumulate 3-D color histogram of counts, r/g/b, c^2
*/
void BR_PUBLIC_ENTRY BrQuantAddColours(br_uint_8 *colours, br_uint_32 size)
{
int ind, r, g, b;
int inr, ing, inb;
br_uint_32 i;
for(i=0; i<size; i++){
/*
* Fetch components of pixel
*/
r = colours[0];
g = colours[1];
b = colours[2];
colours += 3;
inr=(r>>3)+1;
ing=(g>>3)+1;
inb=(b>>3)+1;
ind=(inr<<10)+(inr<<6)+inr+(ing<<5)+ing+inb;
((long *)wt)[ind]++;
((long *)mr)[ind] += r;
((long *)mg)[ind] += g;
((long *)mb)[ind] += b;
((float *)m2)[ind] += (float)(square_table[r]+square_table[g]+square_table[b]);
}
}
void BR_PUBLIC_ENTRY BrQuantMakePalette(int base,int num_entries,br_pixelmap *palette)
{
struct box cube[MAXCOLOR];
int next;
register long int i, weight;
register int k;
float vv[MAXCOLOR], temp;
br_colour *palette_entry;
if(num_entries > MAXCOLOR)
BR_ERROR1("Too many palette entries (MAXCOLOR = %d)",MAXCOLOR);
K = num_entries;
/*
* Calculate moments
*/
Moments();
/*
* Partition RGB space
*/
/*
* One big partition over whole space
*/
cube[0].r0 = cube[0].g0 = cube[0].b0 = 0;
cube[0].r1 = cube[0].g1 = cube[0].b1 = 32;
next = 0;
for(i=1; i<K; ++i) {
if (Cut(&cube[next], &cube[i])) {
/*
* volume test ensures we won't try to cut one-cell box
*/
vv[next] = (cube[next].vol>1) ? Var(&cube[next]) : 0.0F;
vv[i] = (cube[i].vol>1) ? Var(&cube[i]) : 0.0F;
} else {
vv[next] = 0.0F; /* don't try to split this box again */
i--; /* didn't create box i */
}
next = 0;
temp = vv[0];
for(k=1; k<=i; ++k) {
if (vv[k] > temp) {
temp = vv[k];
next = k;
}
}
if (temp <= 0.0) {
K = i+1;
/*
fprintf(stderr, "Only got %d boxes\n", K);
*/
break;
}
}
palette_entry = palette->pixels;
for(k=0; k<K; k++)
{
Mark(&cube[k], k);
weight = Vol(&cube[k], wt);
if (weight)
palette_entry[k+base]= ((Vol(&cube[k], mr) / weight) << 16) +
((Vol(&cube[k], mg) / weight) << 8) +
(Vol(&cube[k], mb) / weight);
}
}
void BR_PUBLIC_ENTRY BrQuantMapColours(int base,br_uint_8 *colours, br_uint_8 *mapped_colours, int size)
{
int i;
int inr, ing, inb;
for(i=0; i<size; i++) {
inr=(colours[0]>>3);
ing=(colours[1]>>3);
inb=(colours[2]>>3);
colours+=3;
*mapped_colours++ = tag[(inr<<10)+(ing<<5)+inb] + base;
}
}
void BR_PUBLIC_ENTRY BrQuantPrepareMapping(int base,int num_entries,br_pixelmap *palette)
{
int r,g,b;
int dr2,dg2;
br_uint_8 pr,pg,pb;
int p;
int s,d;
int t;
br_colour *palette_entry;
/*
* Initialise RGB cube to max. distances
*/
for(t=0; t < 32*32*32; t++) {
tag_dist[t] = 32767;
tag[t]= 0;
}
/*
* For each palette entry
*/
for(p = 0, palette_entry = palette->pixels; p < num_entries; p++, palette_entry++) {
pr = (br_uint_8)BR_RED(*(palette_entry+base)) >> 3;
pg = (br_uint_8)BR_GRN(*(palette_entry+base)) >> 3;
pb = (br_uint_8)BR_BLU(*(palette_entry+base)) >> 3;
/*
* Walk through RGB cube
*/
for(r=0; r < 32; r++) {
d = (int)r-(int)pr;
dr2 = d*d;
for(g=0; g < 32; g++) {
d = (int)g-(int)pg;
dg2 = d*d;
for(b=0; b < 32; b++) {
/*
* If this point is nearer to the current palette
* entry, use that instead
*/
t = (r<<10)+(g<<5)+b;
d = (int)b-(int)pb;
s = dr2 + dg2 + d*d;
if(s < tag_dist[t]) {
tag_dist[t] = s;
tag[t] = p;
}
}
}
}
}
}